Hi guys,
Welcome to Zbrush!
Great model Maxim, i would like to see it textured now.
nice Way better then my first outcome
I think the ears are not to bad but the nose is wrong like you said maybe point it more downwards
overall great work
daan
great finishing!!
but som problems with the nose, cud make it rite:)
I think the nostrils are too large and square… just a little smoothing would kill two birds with one stone
Well I spend the day adding wrinkles and pores and it has been lots of fun. Here’s an update. As you can see I worked the nose and I like it a lot better now. Still all Zbrush allthough I did some level work in PS. On with the texturing, can’t wait!
SalmonGod: I worked those nostrils and you where right, much better (I think)
Daantjuh: Yeah I p[ointed it down a bit as well
Thanx for the replies guys.
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Opinions?
M
Ah, the pores and the wrinkles. It’s much fun isn’t it. Cool model so far. I do think the middle of the ears (side view) looks a bit odd, is that a natural thing? Maybe you could post a few close-ups of it?
Furthermore a ‘hartelijk welkom’, and compliments on the professional website; it’s nice to see that your company is working on some good projects.
Have fun!
Plakkie
Just a quick update. I couldn’t help myself, had to start texturing. Any tips and tricks? Again, what a joy to work this way, can’t get enough.
Plakkie: Hey, thanx man This is one of the best forums for software I’ve ever been to and everybody is very helpfull. Also I can’t believe the amount of great tutorials on this site. It really helped. You are right about the ears, something is rotten in Danmark. Damn, you caught me and now I’ll have to fix it
Next round it will be done.
Now there is no specularity yet and I’m planning on some nice teeth and eyes. but that’s why it’s called Work In Progress I guess:
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Cheers, M
Hehe, yeah, no texturing before the modeling is done, we see everything! :lol:
I totally agree with the coolness of Zbrush and it’s warm forum. I never in my life expected to one day make a visual representation of something as complex as an ear (let alone a head), but after a month of toying around I made this in an hour. (see the pic, which I show at every occasion :rolleyes:)
[](javascript:zb_insimg(‘53458’,‘oor_post.jpg’,1,0))
My theory is that underneath the innocent cover of sympathetic 2.5D-software are very complex algorithms that guide the geometry to look artfull and cool, while letting the the user believe he does it all himself. (/herself)
A smiling old man makes a welcome change to see. It already reminds me of a Jan Steen picture.
I don’t know, if you are going to change the ears, maybe you can have a look at the corners of the mouth to, to me they look like they could use a bit more flesh?
Cheers,
Plakkie