ZBrushCentral

Lamorghini Gallardo

(I got some comments mostly emphasizing on the zb effect in this work, so I add some words apologizing for the mistake. I am a new zbrusher and I think zbrushcentral is a wonderful home.I just wanna share my work with our cg realm friends,so I didn’t care too much about whether a work all done by zbrush.I admit that zb played a very little part in this work, no next time I promise!Thanks for all the comments!):slight_smile:

Hi,guys!
I am often searching wonderful works in zbrushcentral, that’s a happy thing!
This is my first time to show my works here. I’m very appreciate. I bring a Lamorghini Gallardo, and added some tatoos on it.
Hope you like it, and welcome any comments:D
Thanks for your scanning!01.jpg

mh… what exactly did you do in Z-brush? I don´t think that you model this car in ZB… but if you did you have to tell me how :wink:

nice transformer by the way :smiley:

Nice work…
but, this is modeled with Zbrush?
i’m very confused, post your step please, base mesh and various step of sculpting, with and without texture etc…

i’m very very interested

01.jpg

pitchepuck, Cherea: I’m sorry I will let you down:cry: . I have to make it clear that I did the work mostly in 3dsmax including the hard edges. I adimit that Zbrush played a small proportion of part in this work. I only used it for adjusting the base mesh, for some smooth like the car shell, and for some bump on the inside object e.g. the chairs.
My pipeline is simple, modeling the basemesh in 3dsmax, adjusting and detailing in Zbrush, then back to 3dsmax for texturing and rendering.
Here are some pic. for the pipeline

Here show my Zbrush’s work, very simple:o
door.jpg

Attachments

inside.jpg

uv.jpg

wireframe.jpg

Are you 100% sure you know what Zbrush is? This really does not seem like a zbrush work in any way, plus that texturing you done does not convince me that you actually did the modelling either. Dont take my words too badly, I dont mean to be rude, just saying what I think about it.

If you did model it, nice job =)

I thought that you had made all in zb…
great work with max!

cheers

p.s.
Thx for the pipeline pics

nice car!

RocKenny:That is OK.I accept that it is not appropriate posting this here after all zbrush played a very little part. I will watch not take the mistake any more.
I assure that I maybe a new zbrusher ,but I am not a new cger.Perhaps I didn’t make me understood , the modeling techniques I used for the car shell is from the video tutors called Digital Tutors Automotive Modeling in 3dsmax; for the interior objects modeling is from TLF-SOFT-Digital Tutors Modeling Automotive Interiors In Modo. I modeled it step by step only different from the car type(the former is a Audi I maybe forget,the latter is a MiniCooper).
The wireframe above is the result(pic. down) of adding a modifer Turbosmooth, the basemesh is the pic.down. I only used zb to adjust and detail the basemesh due to I think it is easier than adjuting vertices one by one in 3dsmax. The texture is also simple only adding some pattern element on it , why didn’t you believe,huh?
HERE I re-admit that I shouldn’t post it with little zb work, there is no next time.
Untitled-1.jpg

very nice modeling,cool looking car and nice use of zbrush for the small noise and bumps,the subtlety used shows it of to good effect.brilliant.

Pooop, KHALLUS:Thank you for the comments, friends. Wish to help each other!

yeah, exactly, good use of zbrush.

not so good use of zbrush in my opinion<img src=“http://www.zbrushcentral.com/upload/atn.gif”>
By creating those bumps with a simple noise bump material in smax
your not fixed to having an correct poly distribution.
Nice car anyways ther flame/stripes on the roof look a little odd
tho

Bah!
Use whatever works for you. Especially if you are not constrained by the “rules of the FX house” pipeline.

Disco Stu:Thanks,bro.yes, the use of zb is so simple here. I will watch the poly distribution afterward if you can point out that I will appreciate. Here were a pic. but I can’t see it.The flame/stripes were done freely, I will circle back to modify it.:stuck_out_tongue:

mikala:Thanks for your comment reminding of my mistake again.I have apologized for the mistake.

I don’t think it was a mistake.
Use what ever you need to get the job done.
I like what you’ve done here.

mikala:So that’s it.I am sorry for misunderstanding your meaning:o due to the word “Bah” and my English is in progress.Please forgive me!
Thank you for your liking!

Here are another two rendering images, wish it will be welcome.

test02.jpg

Attachments

test05.jpg