ZBrushCentral

L.E. Redshift

I wanted to see what this character could look like in Redshift. It’s very tricky to get the skin shading right in this application. I used scanstore textures which were not the highest resolution. It worked well for a Unreal Engine project but perhaps for redshift it could be better to use xyz texturing. Especially the lighting in Redshift as opposed to Unreal Engine is a joy to work with. You get a lot of beautiful effects for free. I learned so much!

Here’s a link to my tutorial on Wingfox.com where you can learn more about how to create a character like this for Unreal Engine or other applications like Redshift
Wingfox Tutorial

I hope you liked it!

Follow or contact me for more information. My website:
Timmermanart

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