ZBrushCentral

Kong

This is my submission for Advanced term project at Thinktank training centre. Responsible for modelling,sculpting,texturing,groom and lookdev.I enjoyed working on this one .I used autodesk maya ,Zbrush for modeling ,Mari for textures and xgen for groom.Special thanks to my instructor Raffael frank.He pushed me a lot to achieve the best.Also i thank my classmates for constantly motivating. Kong is one of my most favourite characters of all time and im grateful that i was able to make my own take of it.



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