“Knight of the Darting Needle” - Self Portrait. A real-time character in Unreal Engine 5. I originally started this project using an old face scan I created with polycam. My big focus was on the storytelling I could convey through the costuming and armor. Software used: Zbrush, Marvelous Designer, Maya, Substance Painter, and Unreal Engine.
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You can find hi-rez images, breakdowns and more info on my Artstation here:
https://www.artstation.com/artwork/4N0oQY
Thanks for looking 



