Hi guy, long time didn’t post anything, here is a real time character I did , hope you like
a video as well
it definantly cant get better than that! Its sooo good! The youtubelink blows your mind… Toprow for sure
Outrages work. Great seeing this amazing piece on here mate! It is just stunning what you created with this artwork!
Totally inspiring, awesome times are coming withing Unreal 4 seeing such amazing skinshading going on!
Would be amazing seeing a breakdown! it definantly cant get better than that!
Thanks for the inspiration!
Happy sculpting,
Kenny:)
Outstanding!! how ‘close’ did you feel to Khaleesi when you were sculpting her?
small_orange_diamond
small_orange_diamond
small_orange_diamond
small_orange_diamond
Nice work man! You really capture Emilia Clarke likeness… Great Job! small_orange_diamond
small_orange_diamond
Outstanding !
It’s a top row for me.
I’m really curious to know how you have setup your shader for yours eyes, it works very well.
And for the skin, you use sSubsurface or Subsurface profil?
Absolutely beautiful! small_orange_diamond
Wow ! in unreal engine ! gorgeous !!!
Congratulation
you did a great job!
Hopefully you will get a top row, the likeness to her as well as the details from up-close and the shaders are really stunning.
Beautiful work
thanks Guys
I will gathering mroe stufff shortly, but here is some WIP screens
Attachments
outstanding. This deserves top row for sure! So beautiful. Love the renders.
hope you like
Oh, i like
awesome. Can you share about your texturing workflow on her face?
Aurick is watching you mate.
You could have been Top Row already, but now additional pictures are promised.
As I see this result, any more information about this masterpiece is really very much appriciated.
Even if you are once without work in CG,which is absolutely unlikely, you can always start as a top make-up artist
Keep it coming, we are hungry for pictures.
This is amazing, great job!!! ZBC Top row!!!
this is amazing
Amazing top row stuff.
Would you recommend using Unreal Engine for the purposes of a rendering?
Any advantages or disadvantages it might offer? I’m liking the global illumination that Keyshot offers but I really want to render scenes with volumetric light.
Any resouurces you could recommend for using Unreal for rendering?
Thanks.
Damn this looks good, for me this is Top Row material!!!
Thanks guys
I just got some more stuff , close up, check out