Hello,
Is there a way to keep texture map file names the same when exporting a model with hi texture maps?
I have texture map ready for my DubTools, each map have it own file name and it is important to keep the same file name for keeping track on my workflow.
when I export an OBJ with the model (I use the 3d printhub) Zbrush changes the texture map name and make up a a new name. I like to keep the same file name for texture map. Is that possible?