Hey wonderful people of ZBrush Central
Here’s a few renders of my latest dragon done thanks to ZBrush, had a lot of fun sculpting all the details and really getting close and personal with it. Took me a while to design it and I had been working on and off for more than a year now , practicing new skills and pushing the limit on old ones.
It’s a cinematic model, using subdivision and a vector displacement map in the final renders.
Hope you like it and thanks for taking a look : )
Dragons gotta live somewhere too
