ZBrushCentral

k0c0s - sketchbook

Thanks for the suggestions Julian! Good point on the neck and eyes.I’ll definitely go that way if I continue him.

Jorge Lescale - Thank you! It took about 5 or 6hours I think.

ZBC1.jpg

Hey everyone!
I know this is not a sketch but I’d like some feedback on this one so I post it here:)
This is finished except on the second screenshot there is a red effect.
Half of the people I asked says it needs it and half says not.
So my question is do you think it needs it or it’s better without it.

With effect:
[attach=247214]Monk_F_Web_500k.jpg[/attach]
Without effect:
[attach=247215]Monk_F_Web_NoFx_500k.jpg[/attach]

Additional shots:
[attach=247216]Monk_S_Web2_500k.jpg[/attach]

Highpoly:

[attach=247217]Monk_Zb_CloseWeb_500k.jpg[/attach]
[attach=247218]Monk_Zb_FullWeb_500k.jpg[/attach]

Turntable

Thanks for looking!

Attachments

Monk_F_Web_500k.jpg

Monk_F_Web_NoFx_500k.jpg

Monk_S_Web2_500k.jpg

Monk_Zb_CloseWeb_500k.jpg

Monk_Zb_FullWeb_500k.jpg

wow, this is amazing, love it so much.
And about that red effect, its better off, its way to weak and just distracts form the mindblowing piece, ether ramp it up a lot, or just drop it ;]

should be on top row soon. as for the red, whatever your heart desires.

Wicked!
Regarding the red, hmm… well… I cant tell you why but I like the pic without the red smoke in the air better. Since the scar in his face has also some red glowing in it, it is well balanced and doesnt need the extra red smoke, IMHO.
Anyways, I love it! :slight_smile:
Your modeling, texturing and rendering work is really awesome.
You have some strong skills in all areas.
:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

I agree with slocik, either RAMP IT UP or drop it. I will be honest, if you do leave it, only put it coming out of the scar AND perhaps SOME out of his mouth. Also, make it look more ‘smokey/fluid’, like MIST (the ones you have look like they were smeared on the image with a square brush). But, again, if you do put it in (and yes, I do like the idea of the 'red smoke"), make it stronger in colour (and maybe SOME sparks in the ‘red smoke’, like a camp fire i.e. evil magic coming out??).

My two cents-:wink:

And yes, I think this image ROCKS!! So strong of an impact… just awsome.

Dragon.

I love the style, textures and model. Personally, its CG, I say the more smokey, fiery, glowing bits the better! :smiley:

Thank you all for the feedback! Glad you like it.
I’ll drop the red effect.Thanks you guys for helping me.

This is Top Row quality excellent. Remove the red smear, it doesn’t work.

:+1:

Thanks very much Eric.
Yes red smear goes.

Absolute fantastic design and sculpt! :+1:

Thanks ChrRambow, glad you like it

Brilliant work! Great shading/render too! Yes, remove the red smear I agree.

Awesome Style man! Your last piece is great!

Darukin - Thanks very much
Salvation - Thanks, glad you like it

Well done I always enjoy a nice timelapse!

Szintén Magyar?

Absolutely top row stuff!

Red effect can stay in emotional screens, maybe closeups where you go crazy with depth of field, color correction and smears, accompanied by presentation screens without effects.

The engravings are, in my opinion, the best part of the model: how did you made them? Also, the noise and scratches was hand painted or made with an alpha?

Thanks for sharing!

d100763 - köszi, igen
stefanobernardi - Thanks very much, first in max I just random threw some skulls bones on a plane then in zbrush made an alpha of it and gave it some depth and variation after I applied it on the model.The scratches are handpainted and for the noise I used alphas too.

great stuff,like your real time render so much:+1:small_orange_diamond:+1:

Thanks,glad you like it