ZBrushCentral

Job: Character Artist @ Sixty40

Immediate start for this… Short term project.

3d modellers/Character Artists

Sixty40 is currently seeking character artist to work on
upcoming Augmented reality project. This role requires artists to
produce production ready, textured and shaded models, including
characters, environments and props.

Ideally, candidates will have low poly game asset creation experience.
Artist will be required to work to a poly budget, while maximising visual
aesthetics with the use of Normal maps to enhance character detail.

Artists with Sculpting and Texturing experience using Zbrush
will be highly regarded.

Requirements:

  • Solid general knowledge of good topology layout.
  • Minimum 3 years experience in a commercial 3d animation production
    environment
  • Show reel demonstrating a variety of completed production models
    (characters, environments, props) with final texturing and shading.

Highly regarded:

  • Charatec concept / style creation
  • Mad Zbrush Skills focusing on character creation.
  • Nunchuck Skills “We love Ninja skills here @ sSixty40”

Please send you reels contact info to our producer or myself.

Nicky Marshall
[email protected]

www.sixty40.com

emailed

Thank you to those of you that applied for positions with us. We have now filled roles.

However will keep applications on file for further work in the future.