With one of the base meshes, subdivided and sculpted, I tried to extract details with the xtractor brush (pattern on the left)
The Xtractor brush gives an alpha with artefacts that seams to match the 1rst subdivision level edges (alpha applied with the xtractor brush on the right)
What’s wrong and how to fix that ?
Moreover, i also tried to extract details from a scan of the top of a hand (not a full hand. This is not a bug caused by the xtractor brush thatt is larger than the scanned model thickness.
I got artefact lines.