Hello Everyone,
I have used the GoZ feature in zbrush to export my model into 3DS Max and I can’t seam to get rid of the visible seams on my model. As shown in the photo, my unwrap seam are clearly visible when I render the model in 3DS Max. I have disabled the Gamma / LUT option but I’m still receiving the seam issues. In addition, I have applied the bump normals to the material I am using with this model, still I’m receiving the similar effect. Does anybody have a solution to this issue that I’m currently having?
Much thanks everyone!