ZBrushCentral

is there a way to snap zspheres to align vertically?

hi guys.

I am wondering if there is a way to snap zpheres to align them along a vertical axis?

I started off working on this model:

Then I bent the zspheres of the torso and continued working on the hands, but now I want to bend the body back so the spine is all aligned vertically, like the original, so that I can then work with symmetry on the torso when it is meshed.

Is there a way to snap zspheres back into place like this??

any help would be much appreciated.

Attachments

Screen Shot 2016-05-04 at 12.55.38 PM.jpg

Screen Shot 2016-05-04 at 12.55.45 PM.jpg

I don’t think you can. A lot of normal polygon tools won’t work.
If you have saved an early version with the same number of zspheres from the same model you could load it as a morph target or as a layer using the copy paste feature of transpose master. This even would allow you to restore selective parts of the structure using morph and masks. Not sure if this will solve your problem but anyway symmetry deformation tool and other features, align from zmodeler etc won’t work in zsphere

thanks a lot Altea for your suggestions. I’ll try morph target