hi there
is it possible to make shrinkwrap in zb like zac petroc(gnomon dvd´s) used it in maya?.. that means if u have, lets say an old high poly object with bad topo and u made a new one with better topo and some fixes but u wont spend the time for the same high poly model(ling part) u could copy the shape from one object to the “new” one. would be great.
greetz
n-drew