Hi,
Currently working on learning Zbrush.
I have sculpted and polypainted the pants in the image, and done a UV unwrap and texture, but discovered that there is a problem with the mesh when I try to export via GoZ - it causes ZBrush to crash. (I can export other textured models of equal or greater poly count no problem so I guess it is a problem with the mesh).
I am able to use Dynamesh and then apply the polypaint as a texture, but this has not solved the problem. So I tried to use ZRemesher, but when I do, the polypaint disappears… from other things I have read it seems like it is possible to use ZRemesher and retain the polypainting. This leads me to believe that there is something fundamental I am not understanding about polypaint and the UI.