Hi all.
Question on InsertMesh.
Can the model within the InsertMesh brush be deformed in accordance with the form on which it is placed? Imagine a sphere on which we will put for example boxes (InsertMesh)
When the brush is set to default, boxes can only be rotated and scaled. I would like that these InsertMesh boxes be deformed in accordance with the sphere on which they are placed.
Thanks in advance