Hi fellas,
iam pretty new to zbrush and watched lots of Video tuts since then.
still i have lots of Problems with the simpliest things (at least simple in 3dsmax).
Iam on a facehugger sculpt (went out of dynamesh already) and wasnt satisfied with ist Long tail.
So i created an insert mesh to drag it down as a curve.
now i know the routines behind dragging it on a polygroup to get it automatically welded.
the Major Problem is to get i in a “straight” line on the world axis.
It seems there is no Option (Picker Menue) or Curve functions (As Line) or short cut that supports a straight creation of a curve along an world axis.
the only way i found yet is turn on Symmetrie (X) - this way i see 2 Curves when iam off World axis.It also behaves a bit snap like to the World axis.
anyway - is there any “cleaner method” to create a Curve mode insert brush along an axis?