Hi Zbrush’s experts!
I lately did a head using BioVirtual’s 3DMe Now v2 and export it in .OBJ format in order to load in Zbrush and modify. I’ve got several .obj files with morph targets (at least I think they are MT) like “big smile”, “surprise” (there is a possibility to add it easily in 3DMe Now).
I’d like to ask you:
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I can import one .obj file with the head but how should I import a texture that was saved with it before (it’s big JPG format for main part and two smaller ones for eyes and teeth) and how it should be properly applied onto the head (I tried playing around with ‘3D COPY’ but I failed) ?
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Is it possible to store all morphs that were done in external program (I mean these numerous .obj files called “smile”, etc) into one big zbrush file and edit it just by switching morphs ?? It seems to me it is possible somehow in Zbrush…
