ZBrushCentral

Imported obj has upsie down UV map

I saw some answers say that the UV map for obj should flip vertically. Does ZBrush 2022 still need to do this process?

Hello @chengjhong ,

It depends on what program the file is coming from. Different programs reckon their worldspace differently. ZBrush is set to flip Y and Z by default as this works with some common scenarios.

You can set this behavior to be whatever you like in Preferences> Import/ Export. Your setting can then be saved to load that way at startup by storing the config with Preferences> Config> Store Config.

:slight_smile:

Thanks, it helps alot.