i have two meshes ( same topology) default and smile
i would like to merge them for making blendshape.
how to add “smile” model to the default model’s layer as a blendshape node with zscript or macro.
i can’t even do without macro and zscript.
zbrush make me to sculpt it on my hand.
first i imported fbx model which is included blendshapes. but zbrush importing fbx file without blendshape nodes !
is there any way to import blendshapes to zbrush as a layers of the object ?
thank you already