Hi All!
This is my first post here at ZBrush Central. Looks like a cool place to share knowledge and ask for help! Asking for assistance is exactly what my first post is about!
The question that I have is about the smoothing that happens when I export a model from Zbrush to Maya. I am attaching two images. In Zbrush the detail in the nails is clearly visible. However, when the same mesh is imported into Maya all that detail is gone (smoothed). The entire mesh looks smoother than it should be it at level 1 or at higher levels, as in the attached images. So is there a way to export a mesh EXACTY as it appears in ZBrush?
Is it something that can be fixed at all or it inherent to the way OBJ handles geometry?
Any help would be greaty appreciated as this is driving me up the wall!
Thanks!