Hi all,
I also been thinkin bout that.
Mainly satisfied with Zbrush, I been lookin for a software which could produce plastic suple changes in a model.
Elongating part of the model, or identical alteration, reqiring more faces, causes undesired components… That’s why zballs. They are bricks and blocks to make the mesh even and equal as well as to facilitate fast composition of the chief form.
For my aim I need tools, spreading the mesh from outside into inside.
I found only in Hexagon three tools: Extrude surface, Sweep surface and Tweak. They are wonderfully plotted, but after a few changes the program stops functioning and hangs… I’ve no heed why. Some kinda bug. A pity.
I wrote previously in the Forum about my dream to see the zsphere structure
simulteneously with the corresponding mesh, say, in the preview window tool,
whereas the main canvas and this small window show the same object…
Perhaps that would overload the processor…
Another thing is ability to boolean operation, absent in Zbrush.
But seems like combining several progs will remain the best and natural solution.
Anatom