Hello, I’m presenting a project that is very close to my heart. I devoted 4 months of intense work to it, cooperating with The Hungry Beast creative agency. The project is an intro sequence to a fantastic, grim and dark game called: The Beast by False Prophet studio.
I sculpted approximately 75% of the Iconostasis.
I must also express my gratitude to the talented Jacek Domaradzki, who skillfully handled shader, lighting, and renders. His contributions were invaluable to the project.
- The architecture of the base as a blackout of the iconostasis was prepared by Maciej Hryszyn.
- Shader, lighting and rendering: Jacek Domaradzki
- Michał Warchlewski helped model three icons (with a snake, a snail and a goat).
*I’m also attaching a breakdown, more prevs are on artstation.