I am quite new in zbrush and I recently tried to model a head following a concept art I found. I started from a sphere and with dynamehs active I started to sculpt the face, ears, nose, eyelids, I even made some asymmetric details (eyes are not symmetric in the concept art, same with the mouth). Then I decided to use zremesher to get a cleaner mesh and keep going from there, I also wanted to create lower subdivision levels to smooth large areas easily. But when I applied the zremesher I lost my asymmetric details and from there zbrsuh was unable to reconstruct subdivisions.
What can I do?
Can someone explain me a proper workflow? I don’t need anything elaborated just a list from start to finish so I can understand the proper workflow and in which part dynamesh plays a part. I have also seen people starting with zspheres and then subdivide.
Thanks.