ZBrushCentral

Hunt Angel

I am very happy to share with you my recent CG work, which was originally drawn from Mr. Huang Guangjian’s Hunt Angel. All characters pose and detail equipment in ZBrush, the scene is sculpted in ZBrush after setting up the medium mold in Maya, the material is completed in Substance Painter, and the post-production hair and rendering are completed in Maya. Thanks to my instructor: Digital Yang Guang. I hope you’ll like my work too.






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