hi , i nob question but i want to learn this kind of human body loop flow.
can anyone help me out?
hi , i nob question but i want to learn this kind of human body loop flow.
can anyone help me out?
Not sure what you mean by ‘learn the loop flow’. In Zbrush the norm would be to sculpt first (using a base mesh or a zsphere created tool), then to retopologise (either with Zbrush or anothter tool - Topogun for example). It is when you retopologise, you would just use this loop flow. Then you have a sculpt on top of the loop flow you want.
no no i means to say i want to learn that kind of loop study in maya…
Perhaps a Maya forum then? No offend meant.