Render and quikly color test in photoshop, i’m finishing model, he need only a bow and arrows
[attach=243610]freccia verde.jpg[/attach]
Render and quikly color test in photoshop, i’m finishing model, he need only a bow and arrows
[attach=243610]freccia verde.jpg[/attach]
clay render
dude you sculpted christopher walken. Awesome.
thanks darxx
this is the turntable of the final model of green arrow hope you like it
hi guys!
i’m here with my new work
it’s a lot in wip, i’m working above all on render and shader…this is a tast
p.s. the nails are in low subdivision, sorry
hope you like it
bye
Oh my! Wolverine turned into a friggin zombie!
Hi ZBCentral
is really some time that i don’t upgrate my topic, here a new render of the troll model in mental ray
head from a plane
working on Ezio Auditore of Assassin’s Creed…
this is the hidden blade without particular detail in zbrush, it needs to be sculpted
hope you like it
Those KeyShot renders are really clean looking, are they from the real-time window or did you “Render” them out?
hello Beholder
are from the real-time window, aren’t renders, this is the reason of that glossiness, above all in silver shader
The leather doesn’t look quite right to me
theres a leather material in KS and you can control the grain and cracks etc. withouit the need for a bump map.
Huber, did I miss something? Did you make this IN ZBRUSH or in another program then your going to detail in ZBrush? Cause if you made it in ZBrush… wow, way cool!! If not, cool anyway-
hello Dragon
i made it in maya, imported in zbrush and made some changes about proportions and other…so i exported in keyshot and tried this render…in this days i will begin to sculpt details…
thanks man, i’m trying different material