cool~~~~!!!
Great image! But Top Row? Hmmm.
Whatās wrong with the image? I think itās well done. It captures a creature in an action shot. The colors are wonderful. If anything it looks very ā¦ alive.
Iām just curious why the āHmmmā
excellent creature!
great work sir!
Congrats on the Top Row! love the detailing on the character!
very nice, all around job. thanks for sharing!
Because, while it is a striking image, some of the best aspects of it were, according to the artist himself, done in Photoshop. Itās a nifty sculpt and render, donāt get me wrong. But Iāve seen SO many fabulous images lately that have been overlooked for Top Row (like this one: http://www.zbrushcentral.com/showthread.php?917921&p=917921&viewfull=1#post917921 )
i think that both sculpts deserves top row, why choose only one?
Well done Eric, youāve turned a perfectly good thread about admiring a good sculpt into yet ANOTHER top row or not top row discussion. Good Job.
I remember you doing the exact same thing here (post#20) and that turned out to be a thread of epic proportions. A bit of tact maybe?
Oh and before I forget, awesome work. Well done on the Top Row. small_orange_diamond
awesome work, love the design of this creature
Fantestic Stuffā¦Congr8sā¦
Congratz! Excellent BPR render!
Would love to see BPR passes/breakdown! While BPR has great potential it never seemed that easy or intuitive for me to assemble shaders with it, and the more breakdowns/tutorials the better.
Great sculpt and presentation. And who cares if he finished the comp in photoshopā¦it is absolutely normalā¦I would find it strange if he didnāt. The goal is a great picture, moving or stillā¦it always involves a 2d package.
Congrats on top row
Diggin the creature! Cool design and poly paint! Big fan of the Emperor Palpatine image on your site.
Thank you, kaisasose, I am suitably admonished. (And goodness gracious, Iāve stirred the pot many, many more times than that post you referenced, was that all you could find?)
Seriously though, Iām just expressing my opinion. The vast majority of my posts are exceedingly complimentary, especially in Top Row posts. I stand by my comment, and Iām not afraid if Iām the only one.
By the way, kaisasose, I LOVE your artwork. Terrific skill.
And again, this is a marvelous image!
simply Great job!! loved the pose tho its just a bust sculptsmall_orange_diamond
great work keep going
Good design and good render, however it makes me chuckle somewhat 'cause I imagine him letting out a supreme burp. This is by no means a discredit to your work, it is quite excellent.
As Darth Vader would say, āImpressive. Most impressive.ā
Excellent monster design. I especially love the BPR render and polypaint. Good compositing too. Thanks for sharing, you gave me some ideas on how to paint a creature Iām currently working on which I was having trouble with.
Thank you everybody! Iām happy to get a lot of comments.
I think everyone has amazing skills on this forum so I also can understand that negative comment.
Anyway, here is element
I painted color and material with polypaint.
Then when I rendered this image turned on SmoothNormals button and I used Materials Blend-Radius.
these are new feature of ZBrush4R2.
quote from Pixologic
- Smooth Normal feature softens polygon edges when rendering, without needing to subdivide.
- Material Blending renders materials with smooth transitions between them.