Hi. I’m just starting to learn zbrush so only know the basics. I came across this picture and thought I would try and recreate it. I was wondering what would be the best way to go about sculpting this branch the parrots are perched on?
I want the final result to look as close as possible to the reference picture and it will be a high poly render in blender. If you could offer me advice on the process, examples of brushes, alphas or other techniques I could use to do it, that would be great.
Software I will use:
blender
zbrush
substance painter
Thanks for your time!
Btw, not sure if this is the correct part of forum to post for help, but couldn’t see an area where people could ask.