ZBrushCentral

How to stop Alpha from tiling

Hey guys, was wondering whats going wrong here, i recently downloaded a brush pack with alpha’s and some of the cracks seem to tile bij default.

how can i tweak my brush settings (or maybe mask in a way) so that it doesn’t ?

thanks in advance!

Hello @Rachquiat,

I don’t see any meaningful difference between the strokes you’ve marked in red and the strokes you’ve marked in green. I don’t understand what you’re objecting to here. In both cases, you’ve got the stroke type set to DragRect, so you’re simply dragging out an image of the selected alpha, which appears to be drawn out as depicted, with no evidence of tiling.

The only difference I see between the strokes is due to the curvature of the mesh which prevents some portions from being fully drawn out. It may also be due to radial fade, which you can eliminate by moving the Focal Shift slider to the left.


In any event, you should contact the developer of the content you’ve purchased for questions or issues regarding its use.