you can hide and show polygons in zbrush…but you can never select them, you only manipulate verts.
ctrl+shift+LMB+drag off mesh = hiding
vids in the zclassroom if you’d like more info on this.
you’ll want to do a local subD most likely. Which is done by masking an area at the lowest subD level and hitting tool>geometry>divide (ctrl+D)
There is no View in Zbrush, the camera is fixed, you’re moving the model in the viewport (local space).
If you’d like to work in a way that makes more sense to you, you can use zapplink which can load in different views such as front, back, etc. The plugin can be found on pixologic’s site. You access these through the document panel after you install the plugin.
The transform tool is known as the action line in Zbrush. Videos can also be found in the zclassroom. You can also find more traditional options for SRT’s inside of tool>deformations