Hi everyone, I’m working on a human face model and I want to rotate the nose slightly 30° to the right, pivoting from its central position, including the bridge of the nose.
Is there a brush, setting, or workflow in ZBrush that allows me to do this without distorting the nose unnaturally? Should I use Transpose tools, masking, or any specific brush for this?
I’m attaching a reference imazbrush screen imagege showing the current nose position and the target rotation.