What I want to achieve is that the mask lasso stays sharp on the edges instead of blurry, so I don’t have to clean it up with the curve brush.
Do you know if there is a way to control the sharpness of it or to just turn off the blur edges effect on the mask lasso?
hi @Dantert , no you can’t, you will have to unweld that part of the mesh, or you can add more polygons/edgeloops.
Hope this help,
Nicolas
What I meant is if I make a lasso selection on a highpoly model I would like it to keep the sharpness like it does for the rectangular selection instead of blurrying the borders.
In my case the mesh is subdivided enough to support a sharper mask.
You can see the difference in the pictures below.
Hello @Dantert ,
The Mask Lasso brush results are influenced by the relationship between your canvas resolution and the size of the mesh on the canvas. If you zoom in on the mesh and draw your stroke with mask lasso the edge will be sharper.
However, zooming in that far on your mesh will limit the size of the stroke you can make on the mesh in the viewport. To find the right balance you may need to increase the resolution of the canvas itself in the Document Palette, and then zoom out of the Canvas. I’m referring to Canvas Zoom here, not scaling the model larger on the canvas. Pressing the “AA Half” button will auto reduce the Canvas to 50% display size in the viewport. You want to zoom the canvas far enough out to where you can actually see the edges of the document, and then scale the mesh larger in the canvas to where it occupies a significant portion of it. This will produce the sharpest results with the Mask Lasso brush.
In most cases, it would probably be far easier to simply hit the Masking > Sharpen button to tighten up your mask outline after you draw it.
Thanks for the reply! I’ll try it out