Hi guys,
I’m gonna pose Jolie model which exists in Zbrush tools. I wanna turn her head a bit to right down side. Also, I want her left leg and hand to be bent backward. For doing this I need to use transform tool so as to pose the model but my problem is how to do that. Which method do you recommend?
- going to the lowest resolution and deleting high res steps then posing the model and using Zremesher to get a correct topology. Of course by posing the head, leg and hand I lose the symmetry axis so I could not use any type of symmetries exist in the transform pallet.
- Building the model from the scratch.
- Using Zsphere rigging
- Using transform master
Please guide me.
Thanks.