Hey all,
Below is a cross section of a robot that I first modeled in Maya 2016 and will be 3d printing. I did a lot of intersecting, for various reasons, but the final result is here as you can see.
I was wondering for 3D printing, is there a way to just merge the unions so these “pieces” are no longer there and a good solid manifold is created or will it be ok like this? I already did a test print, and the balls of the legs didn’t all adhere together, so I figured it was because of the intersections and infill, mostly the intersections.
Anywhoo, I was wondering is there a way to maybe merge these without losing a lot of the detail like I would with dynameshing?