Hi,
I was thinking of making a helmet for Dota 2, and my question now is how I could do so in Zbrush.
How can I get holes for the eyes?
Here’s a really cool workflow video of a game artist working on a helmet, and right in the beginning you can see that he seems to cut away pieces of the mesh using what seems to be the clay buildup brush: https://www.youtube.com/watch?v=Z_gJMwJ-qE4
When I do that it just messes up my dynamesh.
Is there a way to get holes for eyes into a dynamesh or what would be the way to go about this?
Thanks!