OK I am loving Z Brush BUT! Since I work in the REAL world I have to model to a degree of size accuracy. I work in toys so scale is very important. I need to know how big the darn thing is. Programs that do not use a real world measurement system REALLY bum me out!
SO
If I want to make a 3-D plane an exact specific size to 4 inch x 6 inch is there a way to initialize the settings before I draw or after I draw it so it is exactly that specified size??? I know I can do this in other apps but need to know how to do this in ZB.
Also when drawing an object can you change the default pixol ratio to be a rectangle instead of a square? Say you want it to be 1024 x 1280 or ?
Can anyone tell me what the numbers represent in the scale sliders. 1 slider point = what in real world scale? Or is it just some lame number that has no meaning outside the ZB environment.