Hello @Nikolai_Strelioff ,
This is not currently possible. Curve mode repeats meshes along regular curve intervals that are tied to the spacing and resolution of the curve.
I might suggest that you already have the best tool for the job with the Bend Curve deformer. You could also rig it with a zsphere chain if you want more control.
If all you want to do is add a simple curve deformation to the mesh, this can be easily done with Gizmo and a soft falloff (Focal Shift > -100), or a move brush with a large radius. If you’re after something more complicated, perhaps if you wanted to elaborate we could offer some better suggestions.
