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How to import several textures into one mesh in Zbrush

HI guys. I’m quite new to Zbrush and I’m struggling with importing textures.
Well I’m using Daz Studio and I want to import a figure mesh called Genesis 8 and apply its textures so I can sculpt it.
The figure has several textures like for arms, legs, torso, etc. and it’s automatically split into several polygroups by clicking Auto Groups with UV.
So I think all I need to do is show only a polygroup and apply the texture and repeat that for other polygroups, but I can’t find the way.
Is there any way I can do this?

Going to “Tool > Subtool > Split” and clicking “Groups Split” will split each polygroup into a separate subtool. A separate texture can then be applied to each subtool.

There is another way to do it, if you don’t want to split the groups into subtools (although that is the easier way):

//youtu.be/l-tj2WFxLJY

Thank you very much zber2 and dillster!