ZBrushCentral

How to import Color map TGA and normalmap TGA from Valve corp

I have imported a Model.obj from Valve but unable to import the “color.tga” map and “normal map.tga”

Step 2: After importing maps how to bake and export the color and normal maps?

Hello @UNREALONE1

Zbrush doesn’t support that file type. To import them you will have to convert them to one of the image file types listed on this page.


Color maps can be converted into Polypaint. This video may be useful:


The process for creating textures based on polypaint is here.

The process for exporting textures and normal maps is here.


Zbrush exports normal maps, but does not use them internally. If you already have a normal map for the low poly geometry, you would apply the normal map to the low poly geometry in whatever application you will be rendering in.