Hi, I am a tradional sculptor and I am just getting into zbrush, though I’m starting to see the huge advatages of digital sculpting already.
So I’m thinking it would be quite nice to get a job in the games industry being a digital sculpture (I’m making prototype toys at the moment), but I have no idea what sort of things a games company look for in a portfolio.
So my question is this : while building up a ‘digital’ portfolio of work - what should it include, what do games company’s look for? how many pieces of work should be in there? what type of sculpts etc
I’d really appreciate any advice on this matter - thanks guys