Okay so I suffered way too hard for this thing. Turns out it was so simple.
I’ve tried every single method that was given all over different forums and nothing worked. I’ll just post here all the solutions that I came across.
Hopefully others won’t suffer as much as I did…
This is using Maya 8.5
Basically to fix the UVs, you have to:
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Export lowest mesh in Zbrush. **In the Export section in Tools, besure to turn off Grp and turn on Mrg. This will merge the UVs. Otherwise I’ve noticed that all the UVs are seperated.
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Import the OBJ in maya. IMPORTANT STEP
Make sure u go to the Import options, and set “File Type” to OBJ. NOT BEST GUESS. This was the problem for me. I thought Best guess would just solve everything but it didn’t. Here’s a image for u the settings.
File type Sepecific Options : FALSE THIS SETTING IS CRITICAL!
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Now import, fix those darned UVs. Make sure you check em carefully.
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Export out. (Default export settings worked fine for me)
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Back to Zbrush. On the lowest subd of your model, import in the fixed Obj.
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It should load in pretty fast and now to test it, hit Higher Res. If it doesn’t explode, you’re in the clear!
That’s the basic steps basically.
If you’re still have trouble, you should use these 2 methods that graycrump provided in this link:
http://www.zbrushcentral.com/zbc/showthread.php?t=47336
If those things STILL doesn’t work, another solution is to:
- In Zbrush, set your model to the lowest settings
- Click Morph Target (In 3D Model tab) > StoreMT
- Export out the OBJ, *Remeber Mrg on and Grp off
- Import to Maya Remember the settings up above. Fix the UVs
- Bring it back to Zbrush at the lowest subd.
- Import the model at the lowest subd.
- Go to Morph Target > Switch
- Try putting it higher rez and it should work.
Whew… If it still doesn’t work… I don’t know. You’ve got alot of researching to do. haha… Goodluck and happy modeling!
edit I do not take credit in any of this. All these solutions were suggested by other users and I just came across alot of them. I thought it’d be better to bring it in all at once.