ZBrushCentral

how to extract a IMM brush tool as tool

I’m trying to use troso from IMM body parts as base mesh for something but,sadly I can not use it as a tool, I tried drawing it on a cube and the deleting the cube, but the object is a little bit tilted and eventhough I can use L-sync it’s a little bit frustrating to work on a tilted object is there any way to fix the pivot to exact center? dabling in the prview is of no use since I can only guess and I cant get the exact postion

Hold shift while drawing out the torso - drag from top to bottom. This should draw it straight.
Then after deleting other subtools, you can unify it to center it.

Also in Geometry > Position, you can set x and z to 0

brush-tool.jpg

dragging it from top to bottom that’s where it went wrong,I drew it diagonally that made it tilt Thank you so much :slight_smile:
quick question,you need to draw it on some other object right ? there isn’t any other way draw it individually right? just making it sure

Yeah… in my example, I drew it on a sphere.

As soon as it’s drawn out, I went to: Subtool > Split > Split unmasked points… This puts it in its own subtool.

Unify is in the Tool > Deformation palette

thank you I did it like that first but later I found a better way, instead of splitting stuff putting different subtool and then deleting it, I simply ctrl+shift and dragged around the cube (my base object )then I used ‘delete hidden’ option :slight_smile:

Hope this helps :slight_smile:
MeshFromBrush.jpg

Heheh… forgot about that button- and I know I’ve used it. :o

Wow thank you :slight_smile: