Hi guys,
I know it might sound redundant, but I couldn’t get any answers from old threads.
I just want to bring my model into Zbrush, sculpt the details, and export only the displacement map to be applied in C4D. However, I noticed even at the first subdivision level the mesh gets distorted and the map will not work properly in C4D.
I scanned the entire YOUTUBE and couldn’t find anything detailing this process.
Thanks
Ricardo