Can someone tell me how do i export a zbrushcore model into maya?
every time i export it to .ma it is an unrecognized file or is this just possible in zbrush?
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I’m sorry to say that the .MA file export is broken in ZBrushCore (and ZBrush) at the moment. The developers know about it and it will be fixed in the next version.
In the meantime you will need to use either OBJ or STL export. (For STL use the 3DPrint Hub plugin).
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