Hi,
I am sorry if this has been handled elsewhere, but I’ve searched extensively but have’nt found what I’m looking for yet.
I’ve been doing Steve Warner’s tutorial ‘From LW to ZBrush to LW’ for displacement mapping, and I have had NO problems whatsoever doing so.
It works great so thank you Steve !
Also the threads on this topic in the forums were very helpful.
What I’m trying to learn now is to create a simple texture for an object created in Lightwave, paint it in ZBrush, and render it in Lightwave.
This should be easier than the displacement mapping I guess?
I’ve tried doing it following Steve Warner’s tutorial without doing the parts for displacement mapping, but have had no result.
Do I have to create UVs in Lightwave for this?
That is not necessary for the displacement mapping, so I guess I can create the UV map right here in ZBrush?
I am not really asking here to tell me how to do it (though if you could, it would be appreciated of course), but where I can find a tutorial or some step by step explanation for doing this.
Thanks in advance!