ZBrushCentral

How to create transparent mesh during modeling

Hi,
How to create transparent mesh during modeling, i mean I want to model some face that I have reference photos on canvas, but I still need to see throu the head model for mesuring. If anybody has idea please help me, Im new to zb:)

The “Transp” button on the Transform pallet will make all but the selected subtool transparent. Attach your reference photo to a flat primitive (such as Plane3D) and then you can bounce back and forth.
-K

Thank you for respond, but I cant find it:/ Im using zb 3.1, I looked in the transform pallete and didnt find it, if you could be so gentle and do a screenshot of it where exacly it is placed:)

ok i found it, but it was inactive:) thanks again

So I found it but it is inactive, how to activete it, any idea?

It’s only active when there is at least one sub-tool on the current tool.
-K

The simplest way to do what you want is to use the Image Plane plugin, available from the Download Center (see my signature). After installing the plugin you can do this:

  1. Load your model and put it in Edit mode (hit T).
  2. Press the Texture>Image Plane>Load Image button. After selecting an image from disc the image will be placed behind your model.
  3. Make the model transparent by adjusting the Image Plane>Model Opacity slider. Continue sculpting.

HTH,

great thanks to you guys, you helped me very much, I will not forgert this:)