ZBrushCentral

How do I set one material diferent of other in a project?

Wanted to set plastic material to the eyes and Normal white Matte material to the face.
How do I do that?
Thanks
Cris

The easiest way is to make sure those meshes are separate subtools. Then select each subtool in turn, and use the Color> Fill Object function, with both the desired color and/or material selected. Make sure the proper mode is selected (M= Material, MRGB +material +color, RGB=Color only.)

If these meshes are part of the same subtool, you’ll need to mask or hide any mesh or meshes you don’t want to be affected by the current fill command.

Thanks! I’ll try like that.
Cris