ZBrushCentral

How do I rotate an alpha map for the "MeshProject" extract function?

I have a problem with the “MeshProject” function.
I want to project an alpha map onto my model and create a mesh extract from it.
How can I rotate an alpha map for extraction?
Positioning and scaling is no problem, but how do I rotate the alpha map?

Hello @JackMcRip

What function are you referring to? The MeshProject brush does not support any stroke types that enable alpha rotation. Simply use any masking brush with a Dragrect stroke type and your alpha assigned. Draw the mask out on the surface of your mesh and rotate as desired, then create a mesh extract.

:slightly_smiling_face:

Thank your for answer :slight_smile: