Hi all, I’m new to this whole z-brush thing. Interested in using it primarily for 3D modeling. My question is, once I deselect a 3D object, how do I reselect it in order to continue working on it? I can’t seem to find any way to do this. Thanks.
before leaving ‘edit-mode’, you’ll have to mark your object’s position, material, etc. by hitting ‘m’.
now, when floating over the canvas with your mouse, a small arrow appears where you marked your object.
click that arrow and your object re-appears.
from there you might enter ‘edit-mode’ again to make further adjustments.
Hmmm, doesn’t seem to work. Maybe I’m not expressing what the issue is. Say I’m editing an object, then I go into the tool to create another object, then I want to go back and edit the first object. This is what I’m trying to do.
When I do what you said a little square appears in the niddle of the first object when I roll over it, however when I click it it just creates a new instance of whatever object tool I’m in now.
Seems like it shouldn’t be this hard to do something this simple.
Single biggest stumbling block for users new to Zbrush, and the most frequently asked question.
http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=2&t=000041
ok, that’s semi helpfull. So now I guess my question is, is there a way to turn off the 2.5D stuff, so you can just use it as a 3D tool. Seems a bit counterintuitive to have to use it this way for those of us that just want the 3D sculpting functionality.
Just curious, what’s the biggest stumbling block ?
antaris: The biggest stumbling block is not understanding what happens to your tool (3D model) when you select another tool. It’s even worse for people who are used to applications like 3DS Max or Maya. Then you have expectations of how Zbrush should work and have a hard time accepting instead how it does work, and that’s a very difficult thing to overcome for some folks. When I first began my Z journey, I had the same problem. It’s kind of like trying to force a square peg into a round hole. You try harder and harder, and just get more and more frustrated. Then you do a bit of reading in the FAQ/tutorials and get to the point where you suddenly “get” how Zbrush does things, the little light bulb goes on in your head, and you mutter “oooh, I see now”. After that, learning everything else comes fairly quickly for the most part. Thankfully, Zbrush 2.0 now warns you when your about to drop you model onto the canvas. Should help with that most common of questions: “Why can’t I edit my 3D model anymore?”
jporter313: There is no way to turn off the 2.5D stuff. This is just the way Zbrush is, a hybrid cross between painting and sculpting. You model isn’t lost to you though. As long as you didn’t close Zbrush, it should still be in the edit menu, in it’s last edited state before it was dropped to the canvas. Just leave edit mode (if your currently in it), hit CTRL-N to clear the canvas, select the tool in the tool menu, redraw it on the cnvas, and enter edit mode.